Video game technologies are elbowing their way into the world of animated films. What’s the difference between a game and a film? After all, both of them appeal to our audiovisual perception. Sit back and enjoy a collection of animations made using technologies developed with computer games in mind. They can be seen as gameplay videos or conversely as films that could be a game. The program also presents a game world in which one of the films was made.
A Day in the Life of a Turret, Smooth Few Films, USA, 2008, 4’
Martin Cries, Jonathan Vinel, Francja / France, 2017, 16’
Plastic Scoop, Andy Hughes, Wielka Brytania / UK, 2020, 24’
The Heretic, Veselin Efremov, Dania / Denmark, 2019, 8’
A Boy and his Kite, Gavin Moran, USA, 2015, 3’
Lumen in the Land of Nanite, Epic Games Team, USA, 2020, 8'
HOW TO DISSAPEAR, reż. Total Refusal, Austria, 2020, 20'